Build Ink-based interactive narratives through a visual graph editor where the story structure stays tied to the script it exports. questLink lets you create branching dialogue, choices, variables, conditions, transfers, and reusable story sections as nodes, then validate the graph, preview the generated Ink, and run live playtests through inkjs. It is made for writers and designers who want Ink-compatible narrative tooling without writing every branch by hand, while still keeping the Ink script close enough for source-level review when needed.
